Medical Procedures and QRF\Respawn

ASOR WIKI > ASOR > Training and Development > ASOR Operator Training > Medical Procedures and QRF\Respawn

On this page:

  1. Medical Basics
  2. Medical Priority (Triage)
  3. Medical Procedures for non-Medics
  4. ACE Medical System
  5. Casualty Procedures
  6. Leadership Casualties
  7. QRF / Respawn

Medical Basics

  • Self Aid – First Aid on Yourself
  • Buddy Aid – First Aid on you Buddy or Team Mate
  • Medic Aid – First Aid by a Qualified Medic (CFA or PJ)

Self Aid is generally performed by applying a tourniquet to wounded limbs, or as directed by a CFA/PJ.

Medical Priority

  • Priority 1 – Unconscious casualties unable to perform self aid
  • Priority 2 – Bleeding casualties able to perform self aid as directed
  • Priority 3 – Treated casualties requiring only stitching, or “gimped”

Medical Procedures for non-Medics

  • The primary role of fireteam members in medical situations is engaging the enemy and preventing additional casualties
  • If you’re wounded, perform self aid (treating yourself) by applying a tourniquet to any wounded limb
  • You should only bandage yourself if directed to do so by your CFA or if your CFA is dead
  • Request your CFA via shortrange by stating your name/callsign (“Blue Rifle wounded” or similar)
  • Alert your CFA to any suspected KIA or unconscious teammates
  • Stop buddy aid (treating a teammate) when the CFA arrives and takes over treatment, unless specifically told otherwise
  • Generally follow the directions of your CFA
  • SOP for medics are found here.

ACE Medical System 

Casualty Procedures

  • WIA – Wounded In Action
    • Initiate treatment as per Medical SOP (i.e. self aid, buddy aid until medic aid available)
  • KIA – Killed In Action
    • Advise FTL, SQL and/or CFA
  • Reporting Casualties
    • Advise via shortrange
    • Utilise casualty’s callsign

Leadership Casualties

  • Overall chain of command:
    • CMD > XO > SQLs (Alpha, Bravo, Charlie, Delta) > Air Commander > Vehicle Commander
  • Squad chain of command:
    • SQL > Blue FTL > Red FTL
    • FTLs are encouraged to appoint their own fireteam 2ICs (typically the Riflemen or most experienced member)
  • If an SQL assumes overall command then it’s encouraged to delegate squad command to the appropriate FTL

Quick Reaction Force / Respawn

  • Why ASOR QRF
    • QRF is the term we use for respawning players.  In real life operations there is generally always a QRF force on standby if things go bad and re-enforcement’s are needed. 
    • Calling Respawners QRF is part of our immersion. If a squad take a casualty (KIA) they will report 1xKIA to Command and Command will organise re-enforcemnt’s via a QRF insertion. Essentially re-inserting anyone that has died.
  • QRF Procedure
    • When you die your death will be reported to your FTL and/or SQL
    • You go into spectator on a wave re-enforcement timer
    • Once spawned back in the game move to the designated QRF waiting area and await pickup.
    • SQL will report KIA to CMD
    • CMD requests and organises QRF insertion
    • You will be picked up at the QRF waiting area by whatever callsign is handling QRF on the night and inserted dependent on the current tactical situation on the ground.
    • If you’re are not inserted near your Squad report to CMD team for orders before re-joining your Squad.

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