ASOR Basics

ASOR Rules of Engagement (ROE)

  • Threat Assessment
    • Distance
    • Awareness
    • Danger
    • When Fired Upon – See Contact Drill
  • Clearance to Fire
    • Weapons Hold (Request Permission)
    • Weapons Free (Engage All Threats)
  • Unauthorised/Negligent Discharge

ASOR Structure

  • Overall Structure
    • COMMAND Squad – Infantry Unit
    • ASSASSIN – Reconnaissance
    • ALPHA – Infantry Squad – Main Fighting Force
    • BRAVO – Infantry Squad – Main Fighting Force
    • CHARLIE – Infantry Squad – Main Fighting Force
    • DELTA – Infantry Squad –  Reserve Force
    • VICTOR – Vehicle Team – Transport though to Armour
    • XRAY – Helicopter Transport
    • DAGGER – Attack Helicopter Light
    • DRAGON – Attack Helicopter Heavy
    • REAPER – Fixed Wing Attack 
  • Infantry Team Structures
    • COMMAND
      • ASOR Commander (CMD, 1 man)
      • ASOR 2nd In Command (2IC, 1 man)
      • Tactical Air Control Party (TACP, 1man)
      • Unmanned Vehicle Specialist (UAV, 1 man)
      • Explosive Specialist (EOD, 1 man)
      • Paramedic (PJ, 2 man)
    • ALPHA, BRAVO , CHARLIE and DELTA Squads each consist of:
      • Squad Leader (SQL, 1 man)
      • Combat First Aider (CFA, 1 man)
      • Blue Fireteam (4 men)
      • Red Fireteam (4 men)
    • Each FIRETEAM consists of:
      • Fire Team Leader (FTL, 1 man)
      • Grenadier (GRN, 1 man)
      • Engineer (EOD, 1 man)
      • Light Machine Gunner (LMG, 1 man)
  • ASOR Squad Member
    • What you need to know as a member of a ASOR Squad
      • Know your FTL Leader
      • Know your role and number/callsign
      • Know your Buddy
      • Know the QRF Procedure
      • Follow Direction
      • Acknowledgements
        • Acknowledge Everything
        • Standard ACK
        • Read Back ACK

 

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