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Operation Uran Muzzle

18:45 - 22:30

Mission By Howard Moon

Setup and Preparation: 1845hrs (Sydney time)
Server Preparation and Mission Load: 1830hrs (Sydney time)
Briefing and Mission Launch: 1900hrs (Sydney time)


Operation URAN MUZZLE is a collaborative effort of blue, black and orange to increasing the speed of ground and air force in the beketov region. The orange and black forces are to create a blocking force near the towns of polshishkino, polivanovo and glkino for the blue forces to the north. The black forces will follow orange in and set up a blocking force close to the town polshishkino so the orange forces have a route to retreat through. The blue forces will penetrate the defensive line of the BKT and commence harassment and encirclement of BKT strongholds, supply routes and large areas


commencing at 1700 orange forces will set off clear towns, encampments, road blocks, AAA positions, FOBs and any other enemy positions found. There is not much knowledge of enemy positions to the west so we are unable to go into great detail about enemy size or armament

Enemy –
Multiple series of the entrenched enemy positions exist all along the frontline, particularly around built up areas or key junctions. The enemy is mainly infantry with mechanised/armoured assets in support. Air capability has been eliminated in the Northern region and the majority of AAA emplacements destroyed as part of the air superiority campaign this morning.

Friendly –

Devil / Dagger – Rotary Air to Ground Support (possibly)

Victor – Heavy Armour Support

Victor – Light Armour Support

Civilian –
Civilians presence on the frontline is expected to be low, further into enemy territory Civilian presence is expect to increase.

Terrain –
Beketov – Open Plains, Light Forested, Towns


ASOR is to set up a blocking force to hold the main supply routes from the south to the north.


The mission will occur in FIVE phases:
Phase One – Briefing and Preparation
Phase Two – Insertion
Phase Three – Start the push form the east border
Phase Four – Complete clearance and set up blocking force
Phase Five – Hold the line


Radio Setup
Radios will be pre-programmed on issue.
Channels as per comms board on day of operation
Chain of Command
ASOR Commander
Squad Commanders
Air Commander
Vehicle Commander


Please download and use ASORSYNC for all mods and game launch.





  • Chang
  • OneEyed
  • Skalgrim
  • Medium
  • Instant Muffin
  • Howard Moon
  • suits
  • ozlizard
  • Oxan
  • Phil
  • Carnivore
  • Alex
  • BadMoonRising
  • Relay
  • S1lentThund3r
  • ReaperSmurf
  • morty13
  • Vladimir Gluten
  • mrturnip45
  • MAC 84
  • Jacko
  • ForTor
  • Goldfish
  • Doms
  • Mauler
  • RedBeard

Attendance is closed for this event.


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