Home / INDEX / SMA / Maximi LOD
This topic contains 5 replies, has 5 voices, and was last updated by ReaperSmurf 1 year, 7 months ago.
Hi Chamberz, Fix yo MG plz!
<3, Disco 🙂
Chambers mentioned something about cutting the LOD short of the full stock to save on performance.
Na not flipped deleted but an easy fix thanks for the post mate
Yeah, I deleted a lot of bits of geometry to save a small amount of render time in the First Person View, bits I expected you to never see, but I didn’t check all the possibilities, most notably in a Blackhawk when in a FFV seat :s
What trickery is this?! Trying to improve performance? Blasphemy!
You must be logged in to reply to this topic.