In the Description.ext file we have a setting:
ASORGS_ConfigType = 3; // 0 = operations. 1 = opfor. 2 = range. 3 = unrestricted. 4 = adversarial.
When I set this to 3, I would expect all weapons and equipment to be available, however that is not the case.
Have I misunderstood what “unrestricted” means, is this a bug, or am I missing something else that needs to be configured?
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